Monday, 03 February 2020
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Official mod of the SRHF1 2020 Season.

http://www.simracinghub.com/images/events/SRHF1/2020/SRHF1-2020-Registrations.png

Download Link: https://www.dropbox.com/s/ikkqvdlavd6ki7z/SRHF1_2020_v1.1.1.rfcmp?dl=0

Originally made by: OW, modified by SimRacingHub (http://www.simracinghub.com) and FiHS (http://www.fihsf1.net).
Last Updated: October 26, 2020
Version: 1.1.1
Size: 1.10GB

TECHNICAL SPECIFICATIONS

General

- Weight: 733 Kg
- Center of gravity height: 0.205 m
- Weight distribution: 46:54 (F:R)
- Base drag: 0.32
- Fuel tank capacity: 145 L
- Speed limiter: Available for 80 Km/h
- Onboard starter: Unavailable
- Number of gears: 8 forward, 1 reverse
- Driven wheels: Rear
- Steering lock-to-lock: 450 degrees

Engine

- Aspiration: Turbocharged
- Max. Power: 929 hp @ 13250 rpm
- Max. Torque: 510.5 Nm @ 12000 rpm
- Power-to-weight: 1.27 hp/Kg
- Rev limit range: 11500 - 13000 rpm
- Optimal oil temp: 107 C
- Max safe oil temp: 114 C
- Safe RPM: 12300 rpm
- Avg. lifetime: 2 hours
- Lifetime variance: 6 minutes

Engine.png

Brakes

- Optimal brake temp: 300 - 950 C
- Max brake torque: 4890.0 Nm (Front), 3990.0 Nm (Rear)
- Half torque temp: 1200 C
- Brake disc thickness: 28 - 32 mm
- Disc failure thickness: 22.7 - 23.3 mm
- Onboard brake bias: Available

Brakes (1).png

Tires

- Optimal temp for all compounds: 99.85 C

===================================================================

Revision History:

Version 1.1.1 - OCT/26/2020:
- Updated trackconfig file to load proper tires at Mugello

Version 1.1.0 - AUG/21/2020:
- Updated driver lineup
- Adjusted wet grip across all tire compounds

Version 1.0.2 - MAY/18/2020:
- Raised height of collision objects in an effort to reduce invisible wall collisions
- Fixed bug where softest tire compounds (C3-C4-C5) would crash the game while loading tracks that enforced them
- Further reduced wet grip for dry tires

Version 1.0.1 - MAY/10/2020:
- Increased draft effects
- Reduced wet grip for dry tires
- Ferrari helmet texture update

Version 1.0.0 - MAR/05/2020:
- Increased front and rear wing downforce
- Reduced body drag
- Added SRHF1 driver textures
- Reduced size of real F1 driver textures

Version 0.9.9 - FEB/23/2020:
- Increased fuel tank size to 145L
- Reduced front and rear wing downforce
- Increased DRS drag when activated
- Reduced draft effects
- Increased fuel consumption for boosts 2 and 3

Version 0.9.0 - FEB/15/2020:
- Increased drag penalty per wing degree increment
- Made gearbox final drives tighter

Version 0.8.0 - FEB/03/2020:
- Initial clean build.

Older versions:

1.1.0 - Released AUG/21/2020 - Download
1.0.2 - Released MAY/18/2020 - Download
1.0.1 - Released MAY/10/2020 - Download
1.0.0 - Released MAR/05/2020 - Download
0.9.9 - Released FEB/23/2020 - Download
0.9.0 - Released FEB/15/2020 - Download
0.8.0 - Released FEB/03/2020 - Download
3 years ago
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#5572
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Version 1.1.1 has been released, here's what changed:

- Updated trackconfig file to load proper tires at Mugello
3 years ago
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#5400
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Thanks for the work, Janos. One less thing to do for next year's mod, maybe.
3 years ago
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#5394
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Version 1.1.0 has been released, here are the changes:

- Updated driver lineup
- Adjusted wet grip across all tire compounds
4 years ago
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#5140
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It's an object that's not visible. Sometimes it's too low under the car which can catch minor defects on some tracks. I made the same change I did in previous mods which resolved the problem. I basically put it at the same level as the visual floor of the car.

Janos Magasrevy
SRH Founder and Director

4 years ago
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#5139
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How does the collision height work? If you raise the height, doesn't that make it easier to collide with?

Janos Magasrevy
SRH Founder and Director

4 years ago
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#5135
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Version 1.0.2 has been released, here are the changes:

- Raised height of collision objects in an effort to reduce invisible wall collisions
- Fixed bug where softest tire compounds (C3-C4-C5) would crash the game while loading tracks that enforced them
- Further reduced wet grip for dry tires
4 years ago
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#5126
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I don't know if it's just me, but this stupid fuel saving every lap is dumb as @#$#$. This is NOT racing this is fuel saving. I think we should be able to race 2 torque, and 2 boost for the whole race and if guys want to save to get more boost on parts of laps, do that. Spain seemed really bad for me on fuel.
4 years ago
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#5112
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Version 1.0.1 has been released, here are the changes:

- Increased draft effects
- Reduced wet grip for dry tires
- Ferrari helmet texture update
4 years ago
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#5091
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We are considering an update to the mod for Barcelona to improve the drafting effect.

If there's anything else you'd like us to check please let us know before Friday, May 1st.
4 years ago
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#5071
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Hi Sergio,

Hope this helps.

Check your Engine Brake Map setting.

Set to 0, the engine gives the most "braking".

Set to 10, the engine gives the least " braking".

Last year the Engine Brake Map didn't work at all. This year it does.
4 years ago
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#5070
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Good afternoon guys.
Why does the gearbox seem to stop the car? It does not have the same effect as in the 2019 version.
regards...
4 years ago
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#4958
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Bill, when you select your car, go into "Tuning", lower left, click on "tires", upper right, and you'll see the tire options. If one of them has an asterisk it means that set is what's allowed at this track. For Melbourne the designated tires are C2, C3, C4.








Thanks. I saw that when I was checking out the mod this afternoon.
4 years ago
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#4957
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Bill, when you select your car, go into "Tuning", lower left, click on "tires", upper right, and you'll see the tire options. If one of them has an asterisk it means that set is what's allowed at this track. For Melbourne the designated tires are C2, C3, C4.
4 years ago
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#4956
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Do the tire compounds change from race to race?

For example, in Melbourne are the soft, medium and hard tires, the C1, C2 and C3 or the C2, C3 and C4 or the C3, C4 and C5?
4 years ago
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#4953
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I just posted the specs on the initial post for this topic.

I'm not sure where CarStat gets the tire optimal temperatures from, but it always says they are the same for all compounds. That sounds like a bug to me. Anyways, it was the same as last year so...

Janos Magasrevy
SRH Founder and Director

4 years ago
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#4952
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Thx a lot Janos!
4 years ago
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#4951
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I'll post the missing specs over the weekend. I'm too exhausted right now.

Enjoy the mod!

Janos Magasrevy
SRH Founder and Director

4 years ago
·
#4948
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Version 1.0.0 has been released. Here are the changes:

- Increased front and rear wing downforce
- Reduced body drag
- Added SRHF1 driver textures
- Reduced size of real F1 driver textures
4 years ago
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#4946
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Blood, sweat, COFFEE.....Thx, J. ?
4 years ago
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#4945
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I didn't hehe. Your car is ready.

Janos Magasrevy
SRH Founder and Director

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